


The word "element" is used in the sense of a game element, as opposed to a chemical element. Powder Game has 38 elements, each with its own unique properties. Some of the most common created uploads are: In Powder Game, there have been many discoveries and creations. Powder Game's timeline is somewhat interesting, and shows all 88 updates created, from Powder Game ver1.0 to ver9.8. Some users take part in contests, where they make an upload about a certain topic. As new elements were introduced, innovative ideas were made for the games, including old pixel art (also known as checker-styling), fighter courses (before the expansion of hotkeys and the player functions), stop-art, sendai-styling pixel art, player courses, logic systems, and several other things, making the game a very intelligent sandbox, allowing one to run one's own ideas and share them with others. The game became well-known across simulation-game sites after the introduction of uploading, allowing people to share their ideas openly with others.

It became very popular during the expansion of fighters, probably based on the zombies from "Hell of Sand", but with capabilities such as kicking other fighters. It would look, to many users, as a game similar to Planet Simulation and Sand Moji combined, but the approval began when new elements were introduced, such as fire, gunpowder, and other objects. It started with one element, powder, one object, block (called 'bloc' prior to ver4.9), and one tool, wind. The game started as a very simple simulation.
